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Interactive Graphics Developer
1 week ago
Blind Squirrel Games is a hybrid-remote studio that prioritizes collaboration, innovation, and creativity.
We are currently seeking an Interactive Graphics Developer to join our team of experienced developers.
Key Responsibilities:- Create interactive graphics and VFX assets using various software and tools
- Collaborate with engineers and technical artists to resolve development issues
- Develop tools and processes to support the VFX pipeline
- Ensure production VFX assets are in source control
- Adapt to create VFX for proprietary game pipelines when necessary
- Learn new industry techniques, technology, and traditional art methods
- Other relevant duties and responsibilities as assigned to help complete company or department objectives
- Bachelor's Degree in Art or equivalent work experience
- 2+ years of experience in VFX entertainment production
- At least one shipped AAA title as an FX Artist
- Production level knowledge on one 3D package (Maya, 3DS Max, Houdini)
- Comprehensive knowledge of VFX production pipelines
- Familiar with video game production and the limitations it places on in-game VFX
- Used VFX software tools such as Maya nCloth, FumeFX, or Houdini Pyro
- Game Engine experience with any of the following: Unreal, Unity, Lumberyard, or CryEngine
- Generate textures using Photoshop or Substance Designer
- Author VFX elements and sprite flipbooks using compositing programs like After Effects or Nuke.
- Understand shaders as applied to game engine VFX
- Comfortable working with node-based systems, scripts, proprietary tools
- Passion for Video Games