Animation Systems Developer

2 weeks ago


Wellington, New Zealand Weta Workshop Full time

Job Description We're keen to hear from Animation Systems Developer
Bridging the gap between software development and character animation, the Animation Systems Developers create tools and integrations that add both functionality and personality by: Collaborating with software developers and animators to to optimise robotic performance and lifelike movements Designing intuitive, scalable animation systems that foster team collaboration Developing interactive and behavioural dynamics for robotic characters Implementing technical strategies that enhance humanoid and creature rob capabilities    You can find out more details in our position description here .
We're seeking expressions of interest from people who have the following skills 5+ years' experience in robotics, software development, game development or a related technical field Strong experience with game engines and real-time engines (eg Unreal, Unity etc) and industry-standard animation software (eg Blender, Maya etc) Knowledge or real-time animation systems Strong programming skills in Rust, Python C/C++ and a familiarity with LInux environments Ideally you'll also a background in mechanical engineering or hardware design for robotics.
Additional Information At this stage, these are expressions of interest only - we'll review your submission and be in touch if we think there's a great match for the work we do here.
You can reach out with any questions to ******


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