Game Engine Programmer

3 months ago


Auckland, New Zealand Rocketwerkz Full time

RocketWerkz is an ambitious video games studio based on Auckland's waterfront in New Zealand. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run but have the backing of one of the world's largest games companies. Our two major games currently out on Steam are Icarus and Stationeers, with other projects in development.
As an Engineering Programmer, you'll work closely with both our technical engineering team and our game developers to speed up the process of making quality games.
In this role you will:
Create developer-friendly interfaces for custom C++ plugins and in-house librariesBuild plugins to extend our existing tools and maximize their functionalityWork closely with the game designers and game programmers to understand their design workflow needsUnderstand and contribute to the project as a wholeUse C++, JetBrains Space, and task management toolsManage your own workload and work hours in consultation with the wider teamWhat we look for in our ideal candidate:
At least 3 years of game development industry experienceStrong C++ skillsStrong Python skillsExcellent communication and interpersonal skillsA tertiary qualification in Computer Science, Software Engineering, or similar (or equivalent industry experience)As a bonus, we also look for:
Experience with graphics APIsCMAKE experienceExperience with other languagesA portfolio of published game projectsThe position is full-time, permanent, and based in Auckland with flexible working conditions. Assistance is provided for relocation & support for obtaining a visa.
We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspect of your culture or identity, you have an important role to play in our team.

#J-18808-Ljbffr


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