Senior Materials Artist

4 weeks ago


Auckland City, New Zealand Conkerberry Pty Ltd Full time

Job reference
- NZ009
- Company Name
- Conkerberry Pty Ltd
- Salary
- $negotiable on experience
- Location
- Auckland, New Zealand
- Country
- New Zealand
- Industry sector
- Art
- Job start date
- ASAP
- Posted date
- 30/05/2023
- Experience Level
- Mid-Senior Level
- Job type
- Permanent | Full Time
- Remote / Hybrid
- No

**Realistic Action Combat RPG PC online game**

**Well funded & famous, award winning game**

Location: On-site in Auckland, New Zealand only ( no remote option)
Full time position - 40 hours a week
Salary negotiable depending on experience

**Senior Materials Artist**

**The position includes the following duties**:

- Create high-quality work using a variety of software programs
- Maintain a consistent aesthetic across your work in the game and related mediums such as trailers and web
- Collaborate across disciplines sharing ideas and articulating visions
- Show initiative, push ideas and innovate within your duties
- Be aware of project/task schedules and be capable of delivering work to deadlines
- Take direction from the Art Director, Creative Director and engage with Producers

**Skills & Requirements**

**We are seeking someone with**:

- Experience as a Materials Artist
- 4 years experience as a 3D Art Generalist or Environment Artist in professional AAA video games or cinematics, animation or VFX studios
- A solid grasp of colour and other physical material properties as they relate to games
- Proficiency at creating both stylized and PBR materials using Substance Designer, Substance Painter and Photoshop
- Expert knowledge in node-based material editors, tiling layered materials, shader networks and procedural texturing
- An ability to be inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft
- Iterating, communicating and creating together is what drives your passion for art and games
- Knowledge in the key professional tools, techniques and asset creation pipelines: Maya, Zbrush, game engine (eg UE/Unity/proprietary), Marvelous Designer, modeling, baking, texturing, UV creation, unwrapping
- A proactive and self-reliant attitude with good problem-solving skills
- Excellent communication skills with the ability to in a team environment

Portfolio, and/or reel demonstrating relevant artistic skills required.
Must be willing to complete an art test if requested to do so.

**Pluses**:

- An avid gamer and fan of RPGs
- Experience working in the game industry highly regarded
- A traditional arts background and/or a BA in Fine Art or 3D/Game Art
- TD skills
- Experience leading and/or mentoring

Bronwynn Lusted

Conkerberry Recruitment for Games - Australia & NZ

bronwynnATconkerberryDOTcomDOTau

+61 (0)427 690 971 ( please note text only if using whatsapp)


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