2d/ui Artist
3 weeks ago
Big Adventure is a start up in Wellington, with the mission to develop the most fun Roguelike Deckbuilders for Steam.
- Does your digital art have tons of hidden layers because you tried a lot of ideas before you chose the best one?
- Do you feel the need to explore different styles, tones, and colour palettes to find the right match?
- Do you love it when you stop a conversation with “wait, let me show you”, make a quick sketch only to hear “aha, I get it ”
We need someone who seeks to discover the art style that matches the theme and gameplay of our games. We need someone who transforms visions of fun into real games, every day.
We will explore Roguelike Deckbuilders; its themes, its styles, its pitfalls; its players, their motivations, their fantasies.
We're going to remain under 5 team members so this is an opportunity to take on a lot of responsibility within the team.
There is room for you to spread your wings and make your mark.
**Responsibilities include**:
- Contributing to sprint goals
- Developing games
- Helping players discover our games
- Helping team improve how it works together
- Helping company improve how it works together
- Learning everyday
**Requirements to apply**:
- 2+ years professional industry experience working as a 2D, UI, or Concept Artist or Graphic Designer
- 2+ years professional industry experience working with Unity and C#
- 2+ commercially released games in the last 5 years
- Must have right to work in New Zealand
**How to apply**:
**Job Types**: Full-time, Permanent
Schedule:
- 8 hour shift
- Monday to Friday
Ability to commute/relocate:
- Wellington City, Wellington: Reliably commute or planning to relocate before starting work (required)
Application Question(s):
- How many commercially released games have you worked on in the last 5 years?
**Experience**:
- Unity: 2 years (required)
- 2D/UI/Concept Art or Graphic Design: 2 years (required)
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